摘要 |
The game system has at least one shared database which may be shared by various games. The database stores accumulated data for the first online game and the accumulated data may reflect game scenarios of the second online game. For example, the user of the first online game, which is an online game for personal computers, can play the second online game by means of mobile apparatus during commuting times. The result of the second online game may reflect the situations or conditions of the first online game. The players can feel playing their favourite game even when they cannot use their personal computers. |