发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine improving taste of a game by further improving a conventionally, frequently used performance method for appropriately switching performance modes.SOLUTION: Every time identification information variation is executed once or stationary identification information display is executed once, on the basis of a game state in a non-special game, a game machine executes a control to increase or decrease the number of a plurality of output objects towards a predetermined target value. When next identification information variation is executed in a state where the number of output objects is a prescribed number, if a variation mode to be executed in the next identification information variation is a prescribed variation mode, the game machine can execute a control to forcibly increase the number of the output objects, however, after the variation mode is finished, execute a control to be able to return the number of the output objects to the prescribed number.
申请公布号 JP2014057682(A) 申请公布日期 2014.04.03
申请号 JP20120203634 申请日期 2012.09.14
申请人 SAMMY CORP 发明人 KOMABA KEITA
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址