发明名称 Sparse texture systems and methods
摘要 Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
申请公布号 US8681169(B2) 申请公布日期 2014.03.25
申请号 US20090651228 申请日期 2009.12.31
申请人 HALL JESSE D.;DULUK, JR. JEROME F.;TAO ANDREW;MORETON HENRY;NVIDIA CORPORATION 发明人 HALL JESSE D.;DULUK, JR. JEROME F.;TAO ANDREW;MORETON HENRY
分类号 G06T15/00;G06F12/00;G06F12/02;G06F13/00;G06K9/36;G06K9/60;G06T11/40 主分类号 G06T15/00
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