摘要 |
PROBLEM TO BE SOLVED: To improve a game property during an MB (Middle Bonus) game.SOLUTION: A game machine varies a game state according to whether or not a player wins an RB1 or RB2 during a game in a BB game state. When the player internally wins any of the RB1 and RB2 during a game in the BB game state, the game machine does not display a symbol combination corresponding to the RB1 or RB1. Namely, the game machine produces the win of the RB1 or RB2 overlappedly with a bell combination having a higher pull-in priority than that of the RB1 or RB2, so that, even when the player internally wins any of the RB1 and RB2, the bell combination is preferentially displayed. Consequently, even when the RB1 or R2 to be a trigger of transferring to a high-probability replay game is internally won, the game machine does not display the RB1 or RB2 but displays symbols of the bell combination. This configuration makes the player unsure about how the game state transfer, so that the game machine can perform a game sustaining a player's interest. |