发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent decline of an execution frequency of a predetermined notice performance while maintaining an attention degree to a specific notice performance, and to improve interest in a game.SOLUTION: Before a start condition is established (for instance, upon a start entry), read-ahead determination is made on whether or not a display result of variable display of a performance symbol is to be a specific display result (big winning symbol) on the basis of predetermined information (for instance, a random number for big winning determination, and a random number for variation pattern kind determination). Then, on the basis of the read-ahead determination result, a reservation notification performance is executed. In this case, when a new start entry is generated while a specific notice performance (for instance, a predetermined performance, and a movable object notice performance) among notice performances is being executed during variable display of a performance symbol, execution of the reservation notice performance is limited for the start entry until the specific notice performance is ended, regardless of the read-ahead determination result.
申请公布号 JP2014045945(A) 申请公布日期 2014.03.17
申请号 JP20120191244 申请日期 2012.08.31
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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