发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of making a performance medium appropriately execute a performance even when execution timings of two or more kinds of performances to be executed by one performance medium temporally overlap.SOLUTION: A pachinko game machine 1 includes a footlight unit 51 capable of executing two or more kinds of performance operations, and rotary performance devices 38 and 39 capable of executing one performance operation. Priority is set beforehand to the two or more kinds of performance operations, and when the other performance operation with the priority higher than a certain performance operation among the two or more kinds of performance operations is needed while the certain performance operation is being executed, the performance operation under execution is interrupted and the other performance operation is executed. In the meantime, the rotary performance devices 38 and 39 execute one performance operation no matter what performance the footlight unit 51 is executing.
申请公布号 JP2014039600(A) 申请公布日期 2014.03.06
申请号 JP20120182422 申请日期 2012.08.21
申请人 KYORAKU SANGYO CO LTD 发明人 FUJII YOSHITAKA;TANAKA HIDENORI
分类号 A63F7/02 主分类号 A63F7/02
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