摘要 |
A client application requests to animate a transition between document objects. Multi-dimensional modeling data (e.g. as mesh files) matching the transition requests are retrieved. Lighting, shading, and camera effects are applied to the mesh files. Mesh files are parsed to generate a transition file. The transition file is submitted to the client application for rendering. The client application plays the transition file and overlays document object textures over transition object polygons. |