发明名称 DYNAMIC QUALITY OF SERVICE MANAGEMENT IN MULTIPLAYER GAMING
摘要 Embodiments of the present invention provide a method, system and computer program product for dynamic quality of service (QoS) management for multi-player gaming. In an embodiment of the invention, a method for dynamic QoS management for multi-player gaming is provided. The method includes monitoring a multi-player game and detecting a game moment for a game player in the multi-player game. The method also includes determining a degree of sensitivity for the game moment and enhancing access to a computing resource of the game player in response to determining the game moment to be highly sensitive. In one aspect of the embodiment, the method additionally includes detecting a subsequent game moment for the game player in the multi-player game, determining a degree of sensitivity for the subsequent game moment, and reducing access to the computing resource of the game player in response to determining the game moment to be less sensitive.
申请公布号 US2014057723(A1) 申请公布日期 2014.02.27
申请号 US201213596022 申请日期 2012.08.27
申请人 CUDAK GARY D.;HARDEE CHRISTOPHER J.;HUMES RANDALL C.;ROBERTS ADAM;INTERNATIONAL BUSINESS MACHINES CORPORATION 发明人 CUDAK GARY D.;HARDEE CHRISTOPHER J.;HUMES RANDALL C.;ROBERTS ADAM
分类号 A63F9/24 主分类号 A63F9/24
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