发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce the problem of giving a sense of strangeness in a game to a player.SOLUTION: After identification information for reporting a result of wining/losing determination is dynamically displayed in display means in a dynamic display mode with a prescribed setting time set, the identification information is subjected to stop display in a determination stop display mode determined in advance. In the dynamic display mode, a temporary stop period is set, the temporary stop period having at least a first temporary stop period in which display is performed in a first temporary stop display mode, and a second temporary stop period in which display is performed in a second temporary stop display mode approximating a determination display mode more than the first temporary stop display mode after the elapse of the setting time. Display control means performs stop display of the identification information in the determination stop display mode during the second temporary stop period.
申请公布号 JP2014030452(A) 申请公布日期 2014.02.20
申请号 JP20120170669 申请日期 2012.07.31
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN
分类号 A63F7/02 主分类号 A63F7/02
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