发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To appropriately control a winning-ball rate and make it difficult for a player know a fact that a navigation is interrupted, maintaining an interest of a player.SOLUTION: A game machine changes a navigation ratio of three-select bells (left bells 1-4, center bells 1-4, and right bell 1-4) in accordance with a winning-ball rate, controlling the rate appropriately. A normal mis-hit combination of graphics, the combination displayed in the case of failure to win an internal winning graphic combination is displayed, in a case where the three-select bells (left bells 1-4, center bells 1-4, and right bell 1-4) is internally won, with a failure in a sequence of pressing, and therefore a player does not know a reason for a mis-hit as to whether the mis-hit is due to not winning the internal winning graphic combination or due to the sequence of pressing being wrong after internally winning either of the left bells 1-4, center bells 1-4, and right bell 1-4. Therefore, the controlling of a navigation ratio of the three-select bells enables the control makes it difficult for the player to know the fact that the navigation ratio has been changed, controlling the winning ball rate appropriately while maintaining the interest of the player.
申请公布号 JP2014030674(A) 申请公布日期 2014.02.20
申请号 JP20120174389 申请日期 2012.08.06
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 ISOBE TOSHIKI
分类号 A63F5/04 主分类号 A63F5/04
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