摘要 |
Disclosed is a processing method based on play state information synchronization, comprising: a synchronization server determining play state information reporting frequency parameters according to play state information of synchronization clients, and sending the play state information reporting frequency parameters to the synchronization clients; the synchronization clients adjusting reporting frequencies according to the play state information reporting frequency parameters, and reporting play state information to the synchronization server. Also disclosed are a processing system, a synchronization server, and a synchronization client based on play state information synchronization. By adopting the solutions of the present invention, a synchronization server controls, according to a practical situation, a frequency of reporting play state information of media packet data by a synchronization client, so that in a good synchronization condition, the synchronization client does not need to implement a synchronization process for each piece of media packet data. Therefore, overhead and communication data volume of synchronization processing can be reduced, and resources are saved. |