发明名称 PROCESSING METHOD, SYSTEM, AND RELATED DEVICE BASED ON PLAY STATE INFORMATION SYNCHRONIZATION
摘要 Disclosed is a processing method based on play state information synchronization, comprising: a synchronization server determining play state information reporting frequency parameters according to play state information of synchronization clients, and sending the play state information reporting frequency parameters to the synchronization clients; the synchronization clients adjusting reporting frequencies according to the play state information reporting frequency parameters, and reporting play state information to the synchronization server. Also disclosed are a processing system, a synchronization server, and a synchronization client based on play state information synchronization. By adopting the solutions of the present invention, a synchronization server controls, according to a practical situation, a frequency of reporting play state information of media packet data by a synchronization client, so that in a good synchronization condition, the synchronization client does not need to implement a synchronization process for each piece of media packet data. Therefore, overhead and communication data volume of synchronization processing can be reduced, and resources are saved.
申请公布号 WO2013189435(A3) 申请公布日期 2014.02.13
申请号 WO2013CN82300 申请日期 2013.08.26
申请人 ZTE CORPORATION 发明人 YU, TAO
分类号 H04N21/242;H04L29/08;H04W4/02 主分类号 H04N21/242
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