发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To show all the details of a performance without lowering visibility of all prenotice performances even when parts of execution periods are overlapped in a plurality of prenotice performances.SOLUTION: When a speech prenotice is executed without executing a character transformation prenotice, a game machine displays first-step and second-step speech pictures Y1-1 and Y1-2 in different display areas respectively. Further, when execution periods of a speech forenotice and the character transformation prenotice are overlapped, the game machine displays the second-step speech picture Y1-2 on a first display area H1-1 where the first-step speech picture Y1-1 has been displayed. However, in the character transformation forenotice, the game machine displays the character image Y2-2 on a second display area H2-2 partially different from the first display area H1-1. Even when the execution periods of the speech forenotice and the character transformation forenotice are overlapped, this configuration can prevent the display area of the speech forenotice from being completely superimposed on the display area of the character transformation forenotice.
申请公布号 JP2014023551(A) 申请公布日期 2014.02.06
申请号 JP20120163725 申请日期 2012.07.24
申请人 NEWGIN CO LTD 发明人 YAMASHITA YUTA;HOSHINO KEN;NAKAMURA RYOTA;YAMAMOTO YOSHITERU;YAGI TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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