摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest in performance of a game by suppressing discomfort to a player in a shift of a performance mode.SOLUTION: A game machine 1 differently demonstrates a performance in the case in which a latent probability change or a sudden probability change is obtained in a low probability non-time-shortening game state and a performance in the case in which a fall and a latent probability change or a sudden probability change are obtained in a high probability non-time-shortening game state. |