发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of increasing interest of a player by carrying out a lot of performances each having a performance time different from each other while suppressing increases of development cost and memory device capacity.SOLUTION: A game machine carries out a performance in which a first variation pattern is divided into a plurality of sections, one of the sections is selected, and the section selected is interrupted by a second variation pattern. The game machine is configured so that later one of the sections is more frequently selected for the interruption in a win of a jackpot. That is, the game machine is configured so that an occurrence probability of the interruption is higher in a later part of the performance. Expectation of a player for variation of the performance thereby continues to the end of the performance, increasing interest of the player.
申请公布号 JP2014014504(A) 申请公布日期 2014.01.30
申请号 JP20120153886 申请日期 2012.07.09
申请人 KYORAKU SANGYO CO LTD 发明人 YOSHIZAWA TAKASHI;MIYAZAKI TSUYOSHI;AMANO TAKAYUKI;NAGANAWA TAKURO;MATSUDA YUSUKE;AIDA KATSUAKI;OHARA MASATAKE;OZAWA HIDEYUKI;WADA NAOTO;MARUKO SHOHEI
分类号 A63F7/02 主分类号 A63F7/02
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