发明名称 Primitive processing in a graphics processing system
摘要 <p>A graphics processing system has a rendering space which is divided into tiles. Primitives within the tiles are processed to perform hidden surface removal and to apply texturing to the primitives. The graphics processing system includes a plurality of depth buffers, thereby allowing a processing module to process primitives of one tile by accessing one of the depth buffers while primitive identifiers of another, partially processed tile are stored in another one of the depth buffers. This allows the graphics processing system to have“multiple tiles in flight”, which can increase the efficiency of the graphics processing system.</p>
申请公布号 GB201322041(D0) 申请公布日期 2014.01.29
申请号 GB20130022041 申请日期 2013.12.13
申请人 IMAGINATION TECHNOLOGIES LIMITED 发明人
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