发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can augment game amusement further when a game player plays a game.SOLUTION: A performance control section determines an acquired random number on the basis of a performance execution command stored in RAM to decide the performance contents and sets a performance establishment command (S2001-S2005). The performance control section then applies shift processing to a reservation storage area of RAM (S2006) and sets a reservation number predictor display command (S2007-2009) when a prediction flag is ON and a variation time H is larger than the specified value. In the other cases, the performance control section sets a reservation number normal display command (S2010). After the reservation number predictor display command is set, a stage after change is chose by lottery under a specified condition and determined (S2011). A stage having a higher degree of expectation (certainty) for bonanza or probability variation is determined as the stage after change. When the stage after change is determined, the CPU sets a stage display command (S2012).
申请公布号 JP2014004385(A) 申请公布日期 2014.01.16
申请号 JP20130151126 申请日期 2013.07.19
申请人 KYORAKU SANGYO CO LTD 发明人 SUZUKI KOICHI;KANIE KOGORO;NOGUCHI SATOSHI;MOMOSE TOMOYA;SATAKE NAGAKI
分类号 A63F7/02 主分类号 A63F7/02
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