发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of simply constituting an input operation device that a player can operate easily.SOLUTION: When a player touches an arbitrary position on a surface 159a of a transparent plate 159 with fingers, the transparent plate 159 is bent slightly, thus causing output voltages of strain sensors 30a-30d disposed at four corners on a back of the transparent plate 159 to change. A detection unit acquires the respective output voltages of the four strain sensors 30a-30d, first obtains the respective strains from the respective output voltages, and detects positions (trajectories P1, P2, P3, ..., Pn) of the transparent plate 159 that the fingers have touched based on the strains.
申请公布号 JP2014004224(A) 申请公布日期 2014.01.16
申请号 JP20120143006 申请日期 2012.06.26
申请人 KYORAKU SANGYO CO LTD 发明人 OSHIMA TAKASHI;NAKAMURA YUSUKE
分类号 A63F7/02 主分类号 A63F7/02
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