发明名称 ADVECTION OF UV TEXTURE MAPS IN FLUID FLOWS
摘要 A simulation application models a surface of a fluid in motion. The simulation application selects a mesh point from a plurality of mesh points that is associated with the surface of the fluid. The simulation application retrieves a first texture element from a set of uv texture maps, and attaches a first displacement value to the mesh point based on the first texture element. The simulation application advects the first displacement value over a first duration represented by a first quantity of image frames such that the first displacement value remains attached to the mesh point as the plurality of mesh points moves in response to a motion of the fluid.
申请公布号 US2014002453(A1) 申请公布日期 2014.01.02
申请号 US201313843946 申请日期 2013.03.15
申请人 O'BRIEN MICHAEL K.;HEMBERGER ALLEN;PIXAR 发明人 O'BRIEN MICHAEL K.;HEMBERGER ALLEN
分类号 G06T17/00 主分类号 G06T17/00
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