发明名称 |
ADVECTION OF UV TEXTURE MAPS IN FLUID FLOWS |
摘要 |
A simulation application models a surface of a fluid in motion. The simulation application selects a mesh point from a plurality of mesh points that is associated with the surface of the fluid. The simulation application retrieves a first texture element from a set of uv texture maps, and attaches a first displacement value to the mesh point based on the first texture element. The simulation application advects the first displacement value over a first duration represented by a first quantity of image frames such that the first displacement value remains attached to the mesh point as the plurality of mesh points moves in response to a motion of the fluid. |
申请公布号 |
US2014002453(A1) |
申请公布日期 |
2014.01.02 |
申请号 |
US201313843946 |
申请日期 |
2013.03.15 |
申请人 |
O'BRIEN MICHAEL K.;HEMBERGER ALLEN;PIXAR |
发明人 |
O'BRIEN MICHAEL K.;HEMBERGER ALLEN |
分类号 |
G06T17/00 |
主分类号 |
G06T17/00 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|