发明名称 ELECTRONIC GAME MACHINE, DATA PROCESSING METHOD IN ELECTRONIC GAME MACHINE AND ITS PROGRAM AND STORAGE MEDIUM
摘要 1) A process for detecting the behavior of a player character and determining a first coefficient related to the behavior, 2) a process for detecting the current position of the player character in a virtual space and determining a second coefficient related to an environment defined at that position, 3) a process for determining conspicuity of the player character based on the first and second coefficients, and 4) a process for making a decision as to whether an enemy character has found the player character or not based on the conspicuity are executed. ® KIPO & WIPO 2007
申请公布号 KR20070012821(A) 申请公布日期 2007.01.29
申请号 KR20067023598 申请日期 2005.03.10
申请人 SEGA CORPORATION 发明人 SHIMIZU TORU;HIRABAYASHI TAKAO
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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