摘要 |
1) A process for detecting the behavior of a player character and determining a first coefficient related to the behavior, 2) a process for detecting the current position of the player character in a virtual space and determining a second coefficient related to an environment defined at that position, 3) a process for determining conspicuity of the player character based on the first and second coefficients, and 4) a process for making a decision as to whether an enemy character has found the player character or not based on the conspicuity are executed. ® KIPO & WIPO 2007 |