摘要 |
PROBLEM TO BE SOLVED: To improve the interest of a game by an appropriate and effective ready-to-win forenotice performance. SOLUTION: A ready-to-win forenotice pattern Q1 is an example where a variable pattern is a variable pattern P1 and a hiding object reel is a left reel 300L. When reel variation is started (at a time t0), a ready-to-win forenotice symbols Z?L are displayed as substitute for a ready-to-win settlement symbols Z7L (at a time t00). When it comes a time t1, at first the left reel 300L stops. In this case, the ready-to-win forenotice symbols Z?L stop on a valid line E in the left reel 300L. The right reel 300R under variation stop (at a time t2). In this case, at first, a ready-to-win settlement symbols Z7R stop on the valid line E in the right reel 300R, and then the ready-to-win settlement symbols Z7L are displayed as substitute for the symbols Z?L on the valid line E in the left reel 300L. A player can thus understand by the symbols Z7L and Z7R that the ready-to-win condition is settled at a time t2. COPYRIGHT: (C)2008,JPO&INPIT |