发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To maintain the interest of a game by preventing step-up notice presentation from being invisible due to overlapping periods between a step-up notice presentation and a black-out notice presentation.SOLUTION: After the end of black-out notice presentation, a decision is made that title notice presentation is not performed (step S6506, N), when the performance period of step-up notice presentation and the performance period of black-out notice presentation overlap with each other (step S6509, Y), the presence/absence of the performance of symbol light out notification and a performance pattern used to perform symbol light out notification, are decided based on a symbol light out notification determination table 2 in which the performance rate of the symbol light out notification is increased (step S6510).
申请公布号 JP2013255729(A) 申请公布日期 2013.12.26
申请号 JP20120134534 申请日期 2012.06.14
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;FUJII KENTA;TOOYAMA HIROKI;NAKANO KOTARO;WATANABE YUICHI
分类号 A63F7/02 主分类号 A63F7/02
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