摘要 |
<p><P>PROBLEM TO BE SOLVED: To carry out a performance relating useful displays to sounds, which performance do not make a player feel incongruity and hatred even if character image displays are not synchronized with sound output by reducing a control burden. <P>SOLUTION: The excessive (more than necessary) precision of synchronizing sounds with images is avoided when the sounds and images are related to each other and simultaneously processed. Consequently, a burden for a simultaneous control can be avoided. The reduced control burden can be allotted to the original control of the progress of a game, thereby improving an interest in playing the body of the game machine. <P>COPYRIGHT: (C)2008,JPO&amp;INPIT</p> |