发明名称 |
Game machine, program for realizing game machine, and method of displaying objects in game |
摘要 |
A game machine is provided that displays an attack direction in a 3D virtual game space when a player character is attacked, such that the human player can readily recognize the attack direction. In the game machine that activates the player character and an enemy character that attacks the player character in a 3D virtual game space, the direction of the attack received by the player character from the enemy character is acquired based on player position information indicating the position of the player character and enemy position information indicating the position of the enemy character in the game space. Damage marks which are objects that indicate the attack direction are generated at positions corresponding to the attack direction in a player region set around the player character, and at least a part of the game space, including the player character and the damage marks, is displayed. |
申请公布号 |
EP2243527(A3) |
申请公布日期 |
2013.12.11 |
申请号 |
EP20100157851 |
申请日期 |
2010.03.25 |
申请人 |
CAPCOM CO., LTD. |
发明人 |
KAWANO, TAKAHIRO;KOUYAMA, HIDENORI;YAMAKI, KENTA |
分类号 |
A63F13/00;G06T19/00 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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