发明名称 |
Method and system for debugging a graphics pipeline subunit |
摘要 |
A method of debugging an application operable on a graphics pipeline subunit. A plurality of draw call groups is accessed. Each draw call group comprises a respective plurality of draw calls, sharing common state attributes of a prescribed state. The plurality of selectable draw call groups is displayed. In response to a user selection, a plurality of selectable draw calls associated with the selected draw call group is displayed. A plurality of selectable graphics pipeline subunits is displayed. In response to a user selection of a selected subunit, a plurality of editable state information and graphical primitives associated with a selected draw call are displayed. The plurality of editable state information may be grouped such that a portion sharing common attributes of the prescribed state are in one group. In response to a user selection, changes may be made to the selected draw call or the selected draw call group. |
申请公布号 |
US8607151(B2) |
申请公布日期 |
2013.12.10 |
申请号 |
US20060498203 |
申请日期 |
2006.08.01 |
申请人 |
AGUAVIVA RAUL;DOMINE SEBASTIEN JULIEN;RAMEY, II WILLIAM ORVILLE;NVIDIA CORPORATION |
发明人 |
AGUAVIVA RAUL;DOMINE SEBASTIEN JULIEN;RAMEY, II WILLIAM ORVILLE |
分类号 |
G06F9/44 |
主分类号 |
G06F9/44 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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