摘要 |
PROBLEM TO BE SOLVED: To improve interest in a game by allowing a casual user to be aware of a chance spot presentation and allowing a heavy user not to be tired of a chance spot.SOLUTION: A game machine 10 stores presentation symbols 36 when a specific condition such as a super-hot ready-to-win loss or a predetermined variable frequency is established as a chance spot. The game machine 10 stops stored presentation symbols 36 based on determination information. That is, the game machine 10 automatically sets or updates a chance spot when the specific condition is established during variation. |