摘要 |
PROBLEM TO BE SOLVED: To provide a network game system, a game method, and a game server, which have a common value by means of execution of each command or in which points are accumulated for execution of common function.SOLUTION: A system includes: a display means; a player parameter update means for determining and updating a point and an experience value of a player on the basis of execution of a command, and a player parameter memory means for memorizing the player parameter; an image data storage means; an execution means for selecting a series of screens memorized associated with one of stories from the memory means with a predetermined probability to display the screens on the display means in order of transition of the screens; and a fever mode setting means for increasing or decreasing at least any of the point, the experience value, and in-game currency, on the basis of a predetermined rule by means of a command selected by the player when the point is equal to or more than a predetermined value. |