发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine referred to as first-second class mixed type, which game machine prevents a case where a game player having won a second-class big prize that does not sustain a pattern-variation time shortening state quits the game right after a special game is over.SOLUTION: When a game ball enters a first start chucker 11 and causes a first-class big-prize wining state in a regular game mode, a first special game is executed and then shifted to a first specific game mode at 50% probability. When a game ball enters a V prize chucker 92 and causes a second-class big-prize winning state in a first specific game mode, a second special game is executed and then the first specific game mode continues at 80% probability while a shift to a second specific game mode occurs at 20% probability. When a game ball enters the first start chucker 11 and causes the first-class big-prize winning state in the second specific game mode, the first special game is executed and then a shift to the first specific game mode occurs at 100% probability.
申请公布号 JP2013233375(A) 申请公布日期 2013.11.21
申请号 JP20120109124 申请日期 2012.05.11
申请人 KYORAKU SANGYO KK 发明人 MARUKO SHOHEI
分类号 A63F7/02 主分类号 A63F7/02
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