发明名称 Systems and Methods for Assessing Behavioral Patterns and Promoting Behavioral Change by Comparing Gaming Performance to Aspirational Attributes
摘要 Systems and methods are provided for assessing behavioral patterns and promoting behavioral change by comparing the performance of a user within a videogame or simulation to aspirational attributes (e.g., attributes defining an aspirational avatar) selected by the user in advance of the game, and conveying the results of the comparison to the user with video, graphics, text, audio, other media, or a combination thereof. The assessment can include guidance or suggestions regarding the need for behavioral modification and/or an identification of the user's choices that caused the user to attain, or fall short of the user's predefined aspirations.
申请公布号 US2013309641(A1) 申请公布日期 2013.11.21
申请号 US201113879730 申请日期 2011.10.24
申请人 SAWYER BENJAMIN G.;FIELLIN LYNN E.;YALE UNIVERSITY 发明人 SAWYER BENJAMIN G.;FIELLIN LYNN E.
分类号 G09B23/28 主分类号 G09B23/28
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