发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of stopping a moving Yakumono (accessory) at a predetermined position within its movable range.SOLUTION: A game machine detects that a center performance Yakumono 50 is positioned at a predetermined intermediate appearance position with a position sensor 65 and performs stop processing of a performance Yakumono motor 58 when an intermediate position detection signal is output from the position sensor 65. When the center performance Yakumono 50 overruns the intermediate appearance position to a final appearance position side regardless of the stop processing, the performance Yakumono motor 58 is driven reversely, the center performance Yakumono 50 is returned to a position where the intermediate position detection signal is output, and stopped.
申请公布号 JP2013223763(A) 申请公布日期 2013.10.31
申请号 JP20130133447 申请日期 2013.06.26
申请人 SANSEI R&D:KK 发明人 KOBAYASHI HITOSHI;KOMIYA HOMARE
分类号 A63F7/02 主分类号 A63F7/02
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