发明名称 |
GAME MANAGEMENT DEVICE, GAME SYSTEM, GAME MANAGEMENT METHOD AND PROGRAM |
摘要 |
PROBLEM TO BE SOLVED: To provide a game management device capable of effectively drawing out the game willingness of every users by providing an opportunity for benefit acquisition not depending on a skill level of a game.SOLUTION: An acquisition object storage control means 51 stores information of a player card acquired by a user in a lottery mode in a storage device 50. An acquisition object group configuring means 52 configures an acquisition object team of the user by nine player cards acquired by the user in the lottery mode. A team evaluation value calculation means 53 calculates a team evaluation value based on a capability value not varying as it is in time of acquisition though can vary inside a game, of attribute information of the player card belonging to the acquisition object team. A benefit impartment means 54 imparts a benefit to a superordinate of in-game ranking of the team evaluation value. |
申请公布号 |
JP2013220303(A) |
申请公布日期 |
2013.10.28 |
申请号 |
JP20120095560 |
申请日期 |
2012.04.19 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO LTD |
发明人 |
YONEYAMA MINORU;SHIMIZU AKIHIKO;KOGAMI KENJI |
分类号 |
A63F13/12;A63F13/02;A63F13/10 |
主分类号 |
A63F13/12 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|