发明名称 PATCHED SHADING IN GRAPHICS PROCESSING
摘要 <p>Aspects of this disclosure generally relate to a process for rendering graphics that includes performing, with a hardware shading unit of a graphics processing unit (GPU) designated for vertex shading, vertex shading operations to shade input vertices so as to output vertex shaded vertices, wherein the hardware unit is configured to receive a single vertex as an input and generate a single vertex as an output. The process also includes performing, with the hardware shading unit of the GPU, a geometry shading operation to generate one or more new vertices based on one or more of the vertex shaded vertices, wherein the geometry shading operation operates on at least one of the one or more vertex shaded vertices to output the one or more new vertices.</p>
申请公布号 WO2013151751(A2) 申请公布日期 2013.10.10
申请号 WO2013US32136 申请日期 2013.03.15
申请人 QUALCOMM INCORPORATED 发明人 GOEL, VINEET;GRUBER, ANDREW E.;KIM, DONGHYUN
分类号 G06T15/00 主分类号 G06T15/00
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