发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance interest in a game by improving amusement of a performance relating to re-variation display.SOLUTION: When a random number value MR3 for determining a variation pattern type ranges from "220" to "238", a CPU transmits a first or fifth winning-time determination result notification command indicating that the value is within a range of a ready-for-win-loss pseudo successive varying pattern to a performance control board. When the random number value MR3 for determining a variation pattern type ranges from "239" to "251", a second or sixth winning-time determination result notification command, which indicates that the value is within a range of a ready-for-win-loss pseudo successive varying pattern to the performance control board. A performance control CPU executes a notice performance for giving notice that pseudo continuation is executed at a different rate in reception of the winning-time determination result notification command.
申请公布号 JP2013208480(A) 申请公布日期 2013.10.10
申请号 JP20130121654 申请日期 2013.06.10
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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