发明名称 VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM
摘要 PROBLEM TO BE SOLVED: To maintain entertainment of a fighting game even when the number of participants is small when holding the fighting game in which a plurality of players can participate.SOLUTION: A video game processing apparatus 100 for managing progress of a fighting game in which a predetermined participation number of characters participate by receiving information necessary for the fighting game from other apparatuses includes: a player character related information memory part 12a; an already participating character related information memory part 12b for storing already participating character related information which is the information related to an already participating character having the result of participating in a fighting game executed in the past in the video game processing apparatus 100; and a newly participating character related information memory part 12c for storing newly participating character related information which is the information related to a newly participating character. When the number of characters in which the player character and the newly participating characters are combined is smaller than the participation number, the participating characters are selected from the already participating characters.
申请公布号 JP2013202307(A) 申请公布日期 2013.10.07
申请号 JP20120077021 申请日期 2012.03.29
申请人 SQUARE ENIX CO LTD 发明人 INUZUKA TAICHI
分类号 A63F13/10;A63F13/06;A63F13/12 主分类号 A63F13/10
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