发明名称 |
PHASED GAME PLAY FOR SYNCHRONIZED GAMING SCHEDULE |
摘要 |
A game interface is presented at a plurality of client devices during an early phase of a synchronized gaming schedule shared among the client devices. An application program residing at each of the client devices generates and presents, during an intermediate phase of the synchronized gaming schedule following the early phase, an individual results summary. Individual results information is received from each client device over the communications network indicating a comparison of one or more puzzle-submissions by a player of that client device to the one or more puzzle-answers of the answer key. The individual results information received from each of the client devices is aggregated to obtain aggregated results information during the intermediate phase. The aggregated results information is transmitted to each of the client devices over the communications network for presentation at the client devices during a late phase of the synchronized gaming schedule.
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申请公布号 |
US2013260888(A1) |
申请公布日期 |
2013.10.03 |
申请号 |
US201213432909 |
申请日期 |
2012.03.28 |
申请人 |
THORNTON JOHN;CAHILL JASON;MICROSOFT CORPORATION |
发明人 |
THORNTON JOHN;CAHILL JASON |
分类号 |
G06F17/00 |
主分类号 |
G06F17/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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