发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance the surprise of a performance imparted to a player.SOLUTION: An exciting performance after a ready-to-win state such as, for example, the oscillation of a movable performance member 60 is executed in a performance position corresponding to a prescribed ridge of a display region on the basis of the fact that a variable display form of a decoration symbol is brought into a ready-to-win form. Following the exciting performance after the ready-to-win state, there is executed, at a prescribed ratio, a high-expectation performance such as, for example, the progress of the movable performance member 60 to the front face of the display region. On the other hand, when the high-expectation performance is not executed even if the exciting performance after the ready-to-win state is executed, a re-variation performance after excitation or the like for displaying the decoration symbol constituting a prescribed display result such as a pseudo continuous chance symbol is executed at a prescribed ratio. In this time, the decoration symbol may be moved to and displayed, for example, in a direction which is the same as a direction in which the movable performance member 60 progresses at the high-expectation performance.
申请公布号 JP2013188564(A) 申请公布日期 2013.09.26
申请号 JP20130133206 申请日期 2013.06.25
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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