发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent the lowering of a frequency at which a performance appears while keeping the consistency of a performance content.SOLUTION: When a second special symbol preservation storage number is "0" (step S524; Yes) when a game machine is in probability variable control (step S522; Yes), decision and setting for executing symbol display prenotification (steps S525 to S527) are not executed, and on the other hand, when the second special symbol preservation storage number is other than "0" (step S524; No), the symbol display prenotification is made to be executable, and is executed on the basis of a determination result when a game ball has passed a second start pocket. Furthermore, when the game machine is in the probability variable control (step S522; Yes), the execution of the symbol display prenotification is limited during a period until variable display is ended on the basis of the fact that a variable display result is a "jackpot", and the variable display at which a jackpot kind corresponds to a determination result of a "non-probability variable state" is started (step S523; Yes).
申请公布号 JP2013188556(A) 申请公布日期 2013.09.26
申请号 JP20130130491 申请日期 2013.06.21
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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