发明名称 |
GAME MANAGEMENT DEVICE, GAME SYSTEM, GAME MANAGEMENT METHOD AND PROGRAM |
摘要 |
PROBLEM TO BE SOLVED: To attain a game with high amusement in which an event that occurs in the real world is operatively linked to a game.SOLUTION: An operation receiving means 56 sets a prescribed reception period in relation to a real event that occurs in the real world, and receives a user operation during the reception period. A relationship information storage control means 57 prestores, into a storage device, relationship information between a real event and ability information to be reflected in a user-owned character. A reflection means 59 executes a reflection process for reflecting, in the user-owned character, attribute information acquired on the basis of the relationship information in accordance with the operation of a user during a reception period. |
申请公布号 |
JP2013183880(A) |
申请公布日期 |
2013.09.19 |
申请号 |
JP20120051031 |
申请日期 |
2012.03.07 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO LTD |
发明人 |
UENO RYOSAKU;YAMAMOTO HIROSHI |
分类号 |
A63F13/12;A63F13/00;A63F13/06;A63F13/10 |
主分类号 |
A63F13/12 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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