发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which allows a player to recognize that the state where opening timing of a movable part of a winning device and timing of a game ball approaching the movable part match is approaching, including superiority or inferiority of the state.SOLUTION: A winning device 40 is disposed right below a display device 60, an entry of a game ball which has entered a center frame 90 around a display screen 61 is detected, and it is made to stay on a stage 93 and is discharged from a discharge part 94 to an opening/closing ball entry part 216 of the winning device 40. Since a superiority or inferiority suggestion part suggests that the state where the game ball easily enters the opening/closing ball entry part 216 is approaching and the superiority or inferiority of the state on the basis of the number of ball entry detection in a ball entry detection sensor 92a within a first period from the time of detection start which is the time of ball entry detection in the ball entry detection sensor 92a, and the ball entry detection to a first start port 31 within a second period after the detection start, a player can recognize that the state where the game ball easily enters the opening/closing ball entry part 216 of the winning device 40 is approaching and the superiority or inferiority of the state.
申请公布号 JP2013176609(A) 申请公布日期 2013.09.09
申请号 JP20130103025 申请日期 2013.05.15
申请人 SANYO PRODUCT CO LTD 发明人 KUBO KAZUNORI;SUZUKI KENJI
分类号 A63F7/02 主分类号 A63F7/02
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