发明名称 OFFLINE GAME STORING SYSTEM AND METHOD THEREOF
摘要 An offline game storing system and a game progress storing method of an offline game are disclosed. The offline game storing system comprises a client and a server, wherein a management server in the server receives a request from the client for uploading or downloading a game progress file, stores an uploaded game progress file to a game progress storage server, or sends a game progress file corresponding to the downloading request in the game progress storage server to the client. The game progress storing method comprises the following steps: a progress file of the offline game is uploaded to a server, or a game progress file is downloaded from the server and the offline game is played according to the progress file. A user may play the offline game on different computers by using a same game progress, and since a cloud storage technology is adopted, the loading of the server is reduced and the manner of managing stored files in the server has the strong disaster tolerance capability, thereby ensuring the safety and stability of the server.
申请公布号 US2013231194(A1) 申请公布日期 2013.09.05
申请号 US201113885718 申请日期 2011.09.08
申请人 WANG XIN;ZHONG ZHI-JIANZ;XIA CHENG-CONG 发明人 WANG XIN;ZHONG ZHI-JIANZ;XIA CHENG-CONG
分类号 A63F13/10 主分类号 A63F13/10
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