发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of satisfactorily drawing much attention to a game.SOLUTION: A game area includes an upper start pocket 33 and a lower start pocket 34. When a game ball enters the upper start pocket 33, the effect is stored in a main control unit as reserve information. When the game ball enters the lower start pocket 34, the effect is stored in the main control unit as reserve information. On the basis of the reserve information on the upper start pocket 33, or the reserve information on the lower start pocket 34, variable display of a pattern in a pattern display device 41 is started. A reserve notice reflecting the content of the reserve information may be performed in the pattern display device 41. When the reserve information on the upper start pocket 33 corresponds to common winning information in a low-probability mode and a high-probability mode, a reserve notice is performed to indicate that the reserve information corresponds to the winning information.
申请公布号 JP2013173012(A) 申请公布日期 2013.09.05
申请号 JP20130098211 申请日期 2013.05.08
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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