发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine allowing maximum practical use of a changeover function of a presentation by a player.SOLUTION: A game machine includes: a selection input state setting means making an operation to an operation button effective in a prescribed selectable period set within a substantial presentation execution period; a stage presentation setting means setting a stage from which stage presentation data are executed according to the residual time of a substantial presentation; a state presentation change means reflecting the selection of a state presentation performed within the substantial presentation execution period in the substantial presentation execution period of that time and changing the state presentation; a substantial presentation change means starting the execution of the substantial presentation associated to the state presentation after the change when starting the next substantial presentation execution period; and an image formation means combining image data for the state presentation and image data for the substantial presentation included in substantial presentation data and forming image data for a game presentation used for the game presentation.
申请公布号 JP2013153829(A) 申请公布日期 2013.08.15
申请号 JP20120015110 申请日期 2012.01.27
申请人 SAMMY CORP 发明人 HORIE NORIO;KINASE TAKAHIRO
分类号 A63F7/02 主分类号 A63F7/02
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