摘要 |
PURPOSE: A game system providing real-time mode switching, a game server, and a providing method thereof can switch a game mode in real-time during progressing a game with single play mode or network play mode. A game system providing real-time mode switching, a game server, and a providing method thereof make a result of the game control a standard of the switching of game mode, and thereby making the switching of game mode on of game elements. CONSTITUTION: A game system progresses game in a predetermined game mode (S100). A game system monitors a position of a player character and/or a next movement (S110). Whether the player character comes under a predetermined movement set and/or state or not is determined (S120). A predetermined select UI is displayed on a player terminal and the player selects whether the game mode should be changed (S130). The game system can switch the current game mode to the other game mode (S140). [Reference numerals] (S100) Game system progresses game in a predetermined game mode; (S110) Game system monitors a position of a player character and/or a next movement; (S120) Whether the player character comes under a predetermined movement set and/or state or not is determined; (S130) Predetermined select UI is displayed on a player terminal and the player selects whether the game mode should be changed; (S140) Game system can switch the current game mode to the other game mode |