摘要 |
PROBLEM TO BE SOLVED: To achieve a Pachinko machine capable of setting the volume for each game state type.SOLUTION: If a performance button 9 is pressed when no performances are executed, a volume setting screen appears on a performance indicator 30. Then, the performance button 9 is pressed and a cursor G2 is moved to select the game state for setting the volume. Then, when the performance button 9 is pressed, a lateral bar of an indicator G5 showing the volume begins to extend to the right and numerical values of a volume image G3 for each game state for showing the volume by a numerical value and an adjustment volume image G4 increase, thus enabling to set a desired volume. |