发明名称 BYPASS FOR FRAGMENT SHADER IN GRAPHICS PROCESSING UNIT, AND DEVICE AND METHOD FOR THE SAME
摘要 <P>PROBLEM TO BE SOLVED: To provide a graphics processing unit for bypassing a fragment shader. <P>SOLUTION: On the basis of determination that a fragment shading is bypassed by the shader unit of a graphics processing unit, the shader unit executes vertex shading, and bypasses the fragment shading. The other processing elements of the shader unit, for example, a pixel blender can be used for executing any fragment shading. When the fragment shading is bypassed, a power is managed such that the power of a component which is not used is turned off. For example, the power of a certain number of arithmetic logical units can be turned off, and the shader unit can use the reduced number of arithmetic logical units in order to execute the vertex shading. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013122769(A) 申请公布日期 2013.06.20
申请号 JP20120277985 申请日期 2012.12.20
申请人 QUALCOMM INC 发明人 JIAO GUOFANG;YUN DU;CHUN YU
分类号 G06T11/00;G06F1/32;G06T15/00 主分类号 G06T11/00
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