摘要 |
<P>PROBLEM TO BE SOLVED: To estimate the attitude of an object in a camera video on a three-dimensional model, and to, even in the case of displaying a video when it is viewed from a virtual point of view in a display environment where an immersion sensation is high, plot a video which is not geographically unnatural but three-dimensional. <P>SOLUTION: A silhouette extraction unit 11 extracts a silhouette of an object from a two-dimensional model of the object projected on a camera video, and a silhouette weight map generation unit 12 generates a silhouette weight map. A similarity calculation unit 14 calculates the similarity of a skeleton model generated from motion capture data and the silhouette weight map, and an object attitude on a three-dimensional model is estimated from the motion capture data whose similarity is the maximum. A three-dimensional model is searched for from the motion capture data whose similarity is the maximum, and an object video when it is viewed from a virtual point of view is displayed on an immersion type display by using the three-dimensional model. <P>COPYRIGHT: (C)2013,JPO&INPIT |