发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To eliminate a gap between performance by sound and performance by illumination (device) in a game machine. <P>SOLUTION: In a game machine, a control command is transmitted on the basis of an interruption signal of a timer, with a performance by sound and a performance by a device performed. The performance time by sound can be arbitrarily set but the performance time by a device is adjustable only by the interruption interval of a timer, so that a gap takes place between the two. Accordingly, a repetition frequency counter is prepared that counts transmission frequency of the control command for a. device control apparatus. At the same time, a regulation number is provided in accordance with a difference between the time of sound and the time of device operation. When the regulation number is reached, it is defined as a timing for performing complementary processing, which is then performed for the purpose of complementing a gap produced between the device operation and the repeated generation of sound. This complementary processing is intended to increase or decrease the time of the device operation by the interval portion of the interruption signal. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013116294(A) 申请公布日期 2013.06.13
申请号 JP20110266342 申请日期 2011.12.05
申请人 OLYMPIA:KK 发明人 SASAKI TAKUYA;SHIMOMORI DAISUKE;KIKUMOTO KOJI;NAGAMURA TOMOKAZU;YAKUWA YUJI;KUDO KIYOHIRO
分类号 A63F5/04 主分类号 A63F5/04
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