发明名称 Computerized method and system for generating a gaming experience in a networked environment
摘要 Methods and systems for generating a gaming experience, e.g., an immersive gaming experience, in a networked environment are provided. Gaming experiences generated according to the methods provided herein transform a localized, networked environment into a "virtual game space", thereby encouraging group and/or team play. Comprehensive assessments about nearby and/or common household devices, systems (e.g., lighting or sound systems), and/or other networked objects (e.g., clothing, furniture, fabric, etc.) are made and dynamically and intelligently woven into the fabric of the game itself. In this way, any networked device within the environment may be called upon to act as a game controller or input/output device, allowing game challenges to be expanded across a room, a home, and even a neighborhood. Methods for scaling a gaming experience uniquely to each environment, depending on the availability and capabilities of networked devices, are also provided.
申请公布号 US8460108(B2) 申请公布日期 2013.06.11
申请号 US20050065833 申请日期 2005.02.25
申请人 HENDRICKSON GREGORY L.;CLUTS JONATHAN C.;HEATH PAMELA J.;MICROSOFT CORPORATION 发明人 HENDRICKSON GREGORY L.;CLUTS JONATHAN C.;HEATH PAMELA J.
分类号 A63F9/24 主分类号 A63F9/24
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