发明名称 |
Path and Speed Based Character Control |
摘要 |
A 3D animation environment that includes an animation object is generated. A movement speed is assigned to object the 3D animation environment. An animation path containing at least first and second waypoints is generated. An animation sequence is generated by identifying a first section of the animation path connected to the first waypoint. A first animation of the animation object is generated in which the animation object moves along the first section of the path at the movement speed. A spatial gap in the animation path is identified between the first and second waypoints. A second animation of the animation object is generated in which the animation object moves, by keyframe animation, from the first waypoint to the second waypoint. A third animation of the animation object is generated in which the animation object moves along at least a second portion of the path at the movement speed. |
申请公布号 |
US2013141427(A1) |
申请公布日期 |
2013.06.06 |
申请号 |
US201213679046 |
申请日期 |
2012.11.16 |
申请人 |
LUCAS GEORGE;PORCINO DOMENICO;SCHNITZER ADAM;RASMUSSEN LOUISE;OBERHEU KENT;LUCASFILM ENTERTAINMENT COMPANY LTD. |
发明人 |
LUCAS GEORGE;PORCINO DOMENICO;SCHNITZER ADAM;RASMUSSEN LOUISE;OBERHEU KENT |
分类号 |
G06T13/20 |
主分类号 |
G06T13/20 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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