发明名称 Path and Speed Based Character Control
摘要 A 3D animation environment that includes an animation object is generated. A movement speed is assigned to object the 3D animation environment. An animation path containing at least first and second waypoints is generated. An animation sequence is generated by identifying a first section of the animation path connected to the first waypoint. A first animation of the animation object is generated in which the animation object moves along the first section of the path at the movement speed. A spatial gap in the animation path is identified between the first and second waypoints. A second animation of the animation object is generated in which the animation object moves, by keyframe animation, from the first waypoint to the second waypoint. A third animation of the animation object is generated in which the animation object moves along at least a second portion of the path at the movement speed.
申请公布号 US2013141427(A1) 申请公布日期 2013.06.06
申请号 US201213679046 申请日期 2012.11.16
申请人 LUCAS GEORGE;PORCINO DOMENICO;SCHNITZER ADAM;RASMUSSEN LOUISE;OBERHEU KENT;LUCASFILM ENTERTAINMENT COMPANY LTD. 发明人 LUCAS GEORGE;PORCINO DOMENICO;SCHNITZER ADAM;RASMUSSEN LOUISE;OBERHEU KENT
分类号 G06T13/20 主分类号 G06T13/20
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