发明名称 Interception of Graphics API Calls for Optimization of Rendering
摘要 A method, system, and computer-readable storage medium are disclosed for graphics application programming interface (API) interception. In one embodiment, one or more function calls to a graphics API may be received. The function calls may comprise one or more parameters usable to render a scene. The scene's geometry comprising one or more objects may be generated based on the one or more parameters. One or more graphics programming unit (GPU) shaders may be generated based on the one or more parameters. Each of the GPU shaders may comprise instructions for rendering a corresponding one or more of the objects based on the one or more parameters. The geometry and the GPU shader(s) may be sent to a GPU. In one embodiment, the execution of the GPU shader(s) on the GPU may be caused to render the scene comprising the one or more objects.
申请公布号 US2013127858(A1) 申请公布日期 2013.05.23
申请号 US20090474944 申请日期 2009.05.29
申请人 LEROY LUC;AMANIEUX ANTOINE 发明人 LEROY LUC;AMANIEUX ANTOINE
分类号 G06T15/60 主分类号 G06T15/60
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