发明名称
摘要 <p>&lt;P&gt;PROBLEM TO BE SOLVED: To play a network game or the like without increasing the storage capacity of a portable game machine since a program from another game machine can be downloaded without a cartridge loaded on the portable machine. Ž&lt;P&gt;SOLUTION: When power is on, the CPU of the portable game machine executes a startup program and, in step S3, detects a cartridge. When no cartridge is inserted but communication is possible to another game machine, according to the startup program the other game machine in step S11 is requested to transfer a program. In response to the transfer request, the other game machine reads out a program and transfers it to the portable game machine. The portable game machine in step S13 writes the transferred program into a work RAM according to the startup program. After authentication process in step S15, if authentication is OK, in step S21 the program written on the work RAM is started and executed. Ž&lt;P&gt;COPYRIGHT: (C)2011,JPO&amp;INPIT Ž</p>
申请公布号 JP5197783(B2) 申请公布日期 2013.05.15
申请号 JP20110055401 申请日期 2011.03.14
申请人 发明人
分类号 A63F13/12 主分类号 A63F13/12
代理机构 代理人
主权项
地址